Snake Game in Python

Overview

Snake-Game-in-Python

Introdction:

Snake game is one of the most popular arcade games of all time. In this game, the main objective of the player is to catch the maximum number of fruits without hitting the wall or itself.It is one of the best beginner-friendly projects that every novice programmer should take as a challenge. Learning to build a video game is kinda interesting and fun learning. We will be using Pygame to create this snake game. Pygame is an open-source library that is designed for making video games. It has inbuilt graphics and sounds libraries. It is also beginner-friendly, and cross-platform.


Dependecies:

  • Pygame
  • How to download : use code: pip install pygame, in your terminal
  • Make sure you have pip installed

Step 1: Firstly we are importing the necessary libraries.

  • After that, we are defining the width and height of the window in which the game will be played.
  • And define the color in RGB format that we are going to use in our game for displaying text.
# importing libraries
import pygame
import time
import random

snake_speed = 15

# Window size
window_x = 720
window_y = 480

# defining colors
black = pygame.Color(0, 0, 0)
white = pygame.Color(255, 255, 255)
red = pygame.Color(255, 0, 0)
green = pygame.Color(0, 255, 0)
blue = pygame.Color(0, 0, 255)

Step 2: After importing libraries we need to initialize Pygame using pygame.init() method.

  • Create a game window using the width and height defined in the previous step.
  • Here pygame.time.Clock() will be used further in the main logic of the game to change the speed of the snake.
# Initialising pygame
pygame.init()

# Initialise game window
pygame.display.set_caption('Snake Game by: Pavan Ananth Sharma')
game_window = pygame.display.set_mode((window_x, window_y))

# FPS (frames per second) controller
fps = pygame.time.Clock()

Step 3: Initialize snake position and its size.

  • After initializing snake position, initialize the fruit position randomly anywhere in the defined height and width.
  • By setting direction to RIGHT we ensure that, whenever a user runs the program/game, the snake must move right to the screen.
# defining snake default position
snake_position = [100, 50]

# defining first 4 blocks of snake
# body
snake_body = [ [100, 50],
				[90, 50],
				[80, 50],
				[70, 50]
			]
# fruit position
fruit_position = [random.randrange(1, (window_x//10)) * 10,
				random.randrange(1, (window_y//10)) * 10]
fruit_spawn = True

# setting default snake direction
# towards right
direction = 'RIGHT'
change_to = direction

Step 4: Create a function to display the score of the player.

  • In this function, firstly we’re creating a font object i.e. the font color will go here.
  • Then we are using render to create a background surface that we are going to change whenever our score updates.
  • Create a rectangular object for the text surface object (where text will be refreshed)
  • Then, we are displaying our score using blit. blit takes two argument screen.blit(background,(x,y))
# initial score
score = 0

# displaying Score function
def show_score(choice, color, font, size):

	# creating font object score_font
	score_font = pygame.font.SysFont(font, size)
	
	# create the display surface object
	# score_surface
	score_surface = score_font.render('Score : ' + str(score), True, color)
	
	# create a rectangular object for the
	# text surface object
	score_rect = score_surface.get_rect()
	
	# displaying text
	game_window.blit(score_surface, score_rect)

Step 5: Now create a game over function that will represent the score after the snake is hit by a wall or itself.

  • In the first line, we are creating a font object to display scores.
  • Then we are creating text surfaces to render scores.
  • After that, we are setting the position of the text in the middle of the playable area.
  • Display the scores using blit and updating the score by updating the surface using flip().
  • We are using sleep(2) to wait for 2 seconds before closing the window using quit().
# game over function
def game_over():

	# creating font object my_font
	my_font = pygame.font.SysFont('times new roman', 50)
	
	# creating a text surface on which text
	# will be drawn
	game_over_surface = my_font.render('Your Score is : ' + str(score), True, red)
	
	# create a rectangular object for the text
	# surface object
	game_over_rect = game_over_surface.get_rect()
	
	# setting position of the text
	game_over_rect.midtop = (window_x/2, window_y/4)
	
	# blit wil draw the text on screen
	game_window.blit(game_over_surface, game_over_rect)
	pygame.display.flip()
	
	# after 2 seconds we will quit the
	# program
	time.sleep(2)
	
	# deactivating pygame library
	pygame.quit()
	
	# quit the program
	quit()

Step 6: Now we will be creating our main function that will do the following things:

  • We will be validating the keys that will be responsible for the movement of the snake, then we will be creating a special condition that the snake should not be allowed to move in the opposite direction instantaneously.
  • After that, if snake and fruit collide we will be incrementing the score by 10 and new fruit will be spanned.
  • After that, we are checking that is the snake hit with a wall or not. If a snake hits a wall we will call game over function.
  • If the snake hits itself, the game over function will be called.
  • And in the end, we will be displaying the scores using the show_score function created earlier.
# Main Function
while True:

	# handling key events
	for event in pygame.event.get():
		if event.type == pygame.KEYDOWN:
			if event.key == pygame.K_UP:
				change_to = 'UP'
			if event.key == pygame.K_DOWN:
				change_to = 'DOWN'
			if event.key == pygame.K_LEFT:
				change_to = 'LEFT'
			if event.key == pygame.K_RIGHT:
				change_to = 'RIGHT'

	# If two keys pressed simultaneously
	# we don't want snake to move into two directions
	# simultaneously
	if change_to == 'UP' and direction != 'DOWN':
		direction = 'UP'
	if change_to == 'DOWN' and direction != 'UP':
		direction = 'DOWN'
	if change_to == 'LEFT' and direction != 'RIGHT':
		direction = 'LEFT'
	if change_to == 'RIGHT' and direction != 'LEFT':
		direction = 'RIGHT'

	# Moving the snake
	if direction == 'UP':
		snake_position[1] -= 10
	if direction == 'DOWN':
		snake_position[1] += 10
	if direction == 'LEFT':
		snake_position[0] -= 10
	if direction == 'RIGHT':
		snake_position[0] += 10

	# Snake body growing mechanism
	# if fruits and snakes collide then scores will be
	# incremented by 10
	snake_body.insert(0, list(snake_position))
	if snake_position[0] == fruit_position[0] and snake_position[1] == fruit_position[1]:
		score += 10
		fruit_spawn = False
	else:
		snake_body.pop()
		
	if not fruit_spawn:
		fruit_position = [random.randrange(1, (window_x//10)) * 10,
						random.randrange(1, (window_y//10)) * 10]
		
	fruit_spawn = True
	game_window.fill(black)
	
	for pos in snake_body:
		pygame.draw.rect(game_window, green, pygame.Rect(
		pos[0], pos[1], 10, 10))
		
	pygame.draw.rect(game_window, white, pygame.Rect(
	fruit_position[0], fruit_position[1], 10, 10))

	# Game Over conditions
	if snake_position[0] < 0 or snake_position[0] > window_x-10:
		game_over()
	if snake_position[1] < 0 or snake_position[1] > window_y-10:
		game_over()
	
	# Touching the snake body
	for block in snake_body[1:]:
		if snake_position[0] == block[0] and snake_position[1] == block[1]:
			game_over()
	
	# displaying score countinuously
	show_score(1, white, 'times new roman', 20)
	
	# Refresh game screen
	pygame.display.update()

	# Frame Per Second /Refres Rate
	fps.tick(snake_speed)

Conclusion: if you have followd all the steps the game should be ready.

  • Special thanks to GKG
  • 0x592eF244F8924be9F3F8803f8d639392f465Ac51
Owner
Pavan Ananth Sharma
Ethereum 2.0
Pavan Ananth Sharma
Exposè for i3 WM. Fork of https://gitlab.com/d.reis/i3expo to fix crashes and improve features/usability

Overwiew Expo is an simple and straightforward way to get a visual impression of all your current virtual desktops that many compositing window manage

137 Nov 03, 2022
Script to remap minecraft 1.12 java classes.

Remapper Script to remap minecraft 1.12 java classes. Usage You must have Python installed. You must have the script, mappings, and files / folders in

8 Dec 02, 2022
Playing memory game is fun and the more harder it is the more challenging it is.

Playing memory game is fun and the more harder it is the more challenging it is. Playing thi sgame make us stress free and also happy. So, I have decided to make a memory Game which people can play w

Shreejan Dolai 3 Nov 11, 2022
Chess turnament organizer (short construct concept)

Turnament Organizer Chess turnament organizer (short construct concept). It is my hobby app I want to write to support lightweight tool for smart roun

kkuba91 3 Dec 16, 2022
Official PyTorch implementation of NAC from the paper: Neural Auto-Curricula in Two-Player Zero-Sum Games.

NAC Official PyTorch implementation of NAC from the paper: Neural Auto-Curricula in Two-Player Zero-Sum Games. We release code for: Gradient based ora

Xidong Feng 19 Nov 11, 2022
A very bad wordle solver to help me solve the daily wordle

Wordle Solver A very bad wordle solver to help me solve the daily wordle on https://www.powerlanguage.co.uk/wordle/ TODO list take into account letter

Logan Anderson 4 Feb 03, 2022
Repository for the diana chess competition. AI Lecture 21/22

Notes for Assignment 8 (Chess AI) We recommend using an IDE (like Pycharm) for working on this assignment. IMPORTANT: Please make sure you use python

Cognitive Systems Research Group 3 Jan 15, 2022
This Country Hangman game written in Python.

country-name-guess-hangman-game This Country Hangman game written in Python. Visit https://example.com to play the game. Description How to play this

Aytaç Kaşoğlu 1 Oct 30, 2021
Minecraft clone using Python Ursina game engine!

Minecraft clone using Python Ursina game engine!

Taehee Lee 35 Jan 03, 2023
Repository with console python implementation of Simple Artificial Life (simplified MAS) and Conway's game of life

artificial-life-game Repository with console python implementation of Simple Artificial Life (simplified MAS) and Conway's game of life Installation c

Vladislav 6 Nov 14, 2022
This is a simple Tic-Tac-Toe game.

Tic-Tac-Toe Nosso famoso e tradicional Jogo da Velha, mas agora em Python. Development setup Para rodar o programa, basta instalar python em sua maqui

João Assalim 1 Oct 10, 2022
The DOS game from the 80s re-written in Python from Scratch!

Drugwars The DOS game from the 80s re-written in Python from Scratch! Play in your browser Here Installation Recommended: Using pip pip3 install drugw

Max Bridgland 45 Jan 03, 2023
Simple program to play Metamon automatically

Getting Started Radio Caca Important disclaimer This software is intended for use by individuals familiar with Python programming language. It uses se

Metamon Island 35 Dec 28, 2022
Simulate a Monopoly game to generate the probabilities of landing on each square.

Monopoly-Probabilities Simulate a Monopoly game to generate the probabilities of landing on each square. While this project originally was inspired by

George Waters 2 Jan 04, 2023
A Higher-Lower web game made in Python using Flask framework.

Higher Lower Web Game Guess the random number from 0 to 9 in this web game made with Python and Flask Framework Modules that were used Random Flask In

Yago Goltara 1 Oct 27, 2021
Frets on Fire X: a fork of Frets on Fire with many added features and capabilities

Frets on Fire X - FoFiX This is Frets on Fire X, a highly customizable rhythm game supporting many modes of guitar, bass, drum, and vocal gameplay for

FoFiX 377 Jan 02, 2023
CoinTex: Cross-platform Multi-Level Game created in Python using Kivy

CoinTex: Cross-platform Multi-Level Game created in Python using Kivy CoinTex is a multi-level adventure game created using the Kivy cross-platform Py

Ahmed Gad 57 Dec 11, 2022
HackNC 2021 Project

pyTunes HackNC 2021 Project Setting Up Once the repo is cloned, install the requirements through pip install -r ./requirements.txt Once that is done,

Demo 1 Nov 07, 2021
A visualization of how much Manchester United fans enjoyed each game from the first half of the 21/22 Premier League season.

Man-Utd-Fan-Satisfaction-Levels-First-19-games A visualization of how much Manchester United fans enjoyed each game from the first half of the 21/22 P

1 Jan 19, 2022
A python game engine.

PursuedPyBear, also known as ppb, exists to be an educational resource. Most obviously used to teach computer science, it can be a useful tool for any topic that a simulation can be helpful.

PPB 235 Jan 08, 2023