Vita Specific Patches and Application for Doki Doki Literature Club (Steam Version) using Ren'Py PSVita

Overview

Doki-Doki-Literature-Club-Vita

Vita Specific Patches and Application for Doki Doki Literature Club (Steam Version) using Ren'Py PSVita

Contains:

  • Modified Singleton.py for the Vita
  • Performance patch for Act 3 (Just Monika)

Installation Instructions

pre-req: rePatch-reLoaded (Tested) or FDFix (Not Tested)

  1. Download the VPK and install
  2. Install Doki Doki Literature Club on Steam (It's free)"
  3. Right Click DDLC in your Steam Library and navigate to Manage -> Browse Local Files
  4. Copy the characters Folder to ux0:app/RNPYDDLC1
  5. Copy firstrun, audio.rpa, fonts.rpa, and images.rpa to ux0:app/RNPYDDLC1/game
    (DO NOT JUST COPY THE GAME FOLDER. This will work for other games, but DDLC is different)
    (DO NOT copy scripts.rpa if you want the performance patch)
  6. Run Doki Doki Literature Club on the Vita (Initial load can take up to a minute)

How to Delete Characters

Well, uh, you copied the folder. Just delete the characters, dummy. It's just like the PC version ;)

Restarting after completion

The game will still remain in an "unplayable" state when you beat it (just like on PC). All you have to do to reset it is delete the firstrun file, then restart.
The game will prompt you to delete savedata, then it should reset and start fresh.

Modding

Installing mods (that don't include extra python modules) with this is as simple as dragging and dropping, just like on desktop versions of DDLC. It's running the same version of Ren'Py.

Cool Quirk

Ren'Py directory scanning is also included (again, just like on PC).
So if you have an always on background FTP plugin like Vitacompanion or Ftpeverywhere, you can delete some files and watch the game react accordingly (hint hint, Just Monika).

Known Issues

The game WILL hitch when loading new assets that aren't in Cache. This isn't something I can fix and is sadly a hardware limitation.
The Vita's IO is too slow to handle loading most assets on a whim. Some games use preloading to get around this. DDLC does not.

Want to build it yourself?

Use these files and then use the Ren'Py PSVita Distribution Tool to create your own VPK (Can even be used to distribute your own Ren'Py Projects!)

Ren'Py Vita

This port uses Ren'Py Vita. If you would like to contribute to this project, you can do so at my github repo

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Yeah. I mostly do PS Vita stuff now
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