Isaac Gym Reinforcement Learning Environments

Overview

Isaac Gym Benchmark Environments

Website | Technical Paper | Videos

About this repository

This repository contains example RL environments for the NVIDIA Isaac Gym high performance environments described in our NeurIPS 2021 Datasets and Benchmarks paper

Installation

Download the Isaac Gym Preview 3 release from the website, then follow the installation instructions in the documentation. We highly recommend using a conda environment to simplify set up.

Ensure that Isaac Gym works on your system by running one of the examples from the python/examples directory, like joint_monkey.py. Follow troubleshooting steps described in the Isaac Gym Preview 3 install instructions if you have any trouble running the samples.

Once Isaac Gym is installed and samples work within your current python environment, install this repo:

pip install -e .

Running the benchmarks

To train your first policy, run this line:

python train.py task=Cartpole

Cartpole should train to the point that the pole stays upright within a few seconds of starting.

Here's another example - Ant locomotion:

python train.py task=Ant

Note that by default we show a preview window, which will usually slow down training. You can use the v key while running to disable viewer updates and allow training to proceed faster. Hit the v key again to resume viewing after a few seconds of training, once the ants have learned to run a bit better.

Use the esc key or close the viewer window to stop training early.

Alternatively, you can train headlessly, as follows:

python train.py task=Ant headless=True

Ant may take a minute or two to train a policy you can run. When running headlessly, you can stop it early using Control-C in the command line window.

Loading trained models // Checkpoints

Checkpoints are saved in the folder runs/EXPERIMENT_NAME/nn where EXPERIMENT_NAME defaults to the task name, but can also be overridden via the experiment argument.

To load a trained checkpoint and continue training, use the checkpoint argument:

python train.py task=Ant checkpoint=runs/Ant/nn/Ant.pth

To load a trained checkpoint and only perform inference (no training), pass test=True as an argument, along with the checkpoint name. To avoid rendering overhead, you may also want to run with fewer environments using num_envs=64:

python train.py task=Ant checkpoint=runs/Ant/nn/Ant.pth test=True num_envs=64

Note that If there are special characters such as [ or = in the checkpoint names, you will need to escape them and put quotes around the string. For example, checkpoint="./runs/Ant/nn/last_Antep\=501rew\[5981.31\].pth"

Configuration and command line arguments

We use Hydra to manage the config. Note that this has some differences from previous incarnations in older versions of Isaac Gym.

Key arguments to the train.py script are:

  • task=TASK - selects which task to use. Any of AllegroHand, Ant, Anymal, AnymalTerrain, BallBalance, Cartpole, FrankaCabinet, Humanoid, Ingenuity Quadcopter, ShadowHand, ShadowHandOpenAI_FF, ShadowHandOpenAI_LSTM, and Trifinger (these correspond to the config for each environment in the folder isaacgymenvs/config/task)
  • train=TRAIN - selects which training config to use. Will automatically default to the correct config for the environment (ie. PPO ).
  • num_envs=NUM_ENVS - selects the number of environments to use (overriding the default number of environments set in the task config).
  • seed=SEED - sets a seed value for randomizations, and overrides the default seed set up in the task config
  • sim_device=SIM_DEVICE_TYPE - Device used for physics simulation. Set to cuda:0 (default) to use GPU and to cpu for CPU. Follows PyTorch-like device syntax.
  • rl_device=RL_DEVICE - Which device / ID to use for the RL algorithm. Defaults to cuda:0, and also follows PyTorch-like device syntax.
  • graphics_device_id=GRAHPICS_DEVICE_ID - Which Vulkan graphics device ID to use for rendering. Defaults to 0. Note - this may be different from CUDA device ID, and does not follow PyTorch-like device syntax.
  • pipeline=PIPELINE - Which API pipeline to use. Defaults to gpu, can also set to cpu. When using the gpu pipeline, all data stays on the GPU and everything runs as fast as possible. When using the cpu pipeline, simulation can run on either CPU or GPU, depending on the sim_device setting, but a copy of the data is always made on the CPU at every step.
  • test=TEST- If set to True, only runs inference on the policy and does not do any training.
  • checkpoint=CHECKPOINT_PATH - Set to path to the checkpoint to load for training or testing.
  • headless=HEADLESS - Whether to run in headless mode.
  • experiment=EXPERIMENT - Sets the name of the experiment.
  • max_iterations=MAX_ITERATIONS - Sets how many iterations to run for. Reasonable defaults are provided for the provided environments.

Hydra also allows setting variables inside config files directly as command line arguments. As an example, to set the discount rate for a rl_games training run, you can use train.params.config.gamma=0.999. Similarly, variables in task configs can also be set. For example, task.env.enableDebugVis=True.

Hydra Notes

Default values for each of these are found in the isaacgymenvs/config/config.yaml file.

The way that the task and train portions of the config works are through the use of config groups. You can learn more about how these work here The actual configs for task are in isaacgymenvs/config/task/ .yaml and for train in isaacgymenvs/config/train/ PPO.yaml .

In some places in the config you will find other variables referenced (for example, num_actors: ${....task.env.numEnvs}). Each . represents going one level up in the config hierarchy. This is documented fully here.

Tasks

Source code for tasks can be found in isaacgymenvs/tasks.

Each task subclasses the VecEnv base class in isaacgymenvs/base/vec_task.py.

Refer to docs/framework.md for how to create your own tasks.

Full details on each of the tasks available can be found in the RL examples documentation.

Domain Randomization

IsaacGymEnvs includes a framework for Domain Randomization to improve Sim-to-Real transfer of trained RL policies. You can read more about it here.

Reproducibility and Determinism

If deterministic training of RL policies is important for your work, you may wish to review our Reproducibility and Determinism Documentation.

Troubleshooting

Please review the Isaac Gym installation instructions first if you run into any issues.

You can either submit issues through GitHub or through the Isaac Gym forum here.

Citing

Please cite this work as:

@misc{makoviychuk2021isaac,
      title={Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning}, 
      author={Viktor Makoviychuk and Lukasz Wawrzyniak and Yunrong Guo and Michelle Lu and Kier Storey and Miles Macklin and David Hoeller and Nikita Rudin and Arthur Allshire and Ankur Handa and Gavriel State},
      year={2021},
      journal={arXiv preprint arXiv:2108.10470}
}

Note if you use the ANYmal rough terrain environment in your work, please ensure you cite the following work:

@misc{rudin2021learning,
      title={Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning}, 
      author={Nikita Rudin and David Hoeller and Philipp Reist and Marco Hutter},
      year={2021},
      journal = {arXiv preprint arXiv:2109.11978}
}

If you use the Trifinger environment in your work, please ensure you cite the following work:

@misc{isaacgym-trifinger,
  title     = {{Transferring Dexterous Manipulation from GPU Simulation to a Remote Real-World TriFinger}},
  author    = {Allshire, Arthur and Mittal, Mayank and Lodaya, Varun and Makoviychuk, Viktor and Makoviichuk, Denys and Widmaier, Felix and Wuthrich, Manuel and Bauer, Stefan and Handa, Ankur and Garg, Animesh},
  year      = {2021},
  journal = {arXiv preprint arXiv:2108.09779}
}
Owner
NVIDIA Omniverse
NVIDIA Omniverse is a powerful, multi-GPU, real-time simulation and collaboration platform for 3D production pipelines based on Pixar's USD
NVIDIA Omniverse
Implementation of "Semi-supervised Domain Adaptive Structure Learning"

Semi-supervised Domain Adaptive Structure Learning - ASDA This repo contains the source code and dataset for our ASDA paper. Illustration of the propo

3 Dec 13, 2021
Solution of Kaggle competition: Sartorius - Cell Instance Segmentation

Sartorius - Cell Instance Segmentation https://www.kaggle.com/c/sartorius-cell-instance-segmentation Environment setup Build docker image bash .dev_sc

68 Dec 09, 2022
The FIRST GANs-based omics-to-omics translation framework

OmiTrans Please also have a look at our multi-omics multi-task DL freamwork 👀 : OmiEmbed The FIRST GANs-based omics-to-omics translation framework Xi

Xiaoyu Zhang 6 Dec 14, 2022
Pytorch implementation of our method for regularizing nerual radiance fields for few-shot neural volume rendering.

InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Rendering Pytorch implementation of our method for regularizing nerual radiance fields f

106 Jan 06, 2023
📚 Papermill is a tool for parameterizing, executing, and analyzing Jupyter Notebooks.

papermill is a tool for parameterizing, executing, and analyzing Jupyter Notebooks. Papermill lets you: parameterize notebooks execute notebooks This

nteract 5.1k Jan 03, 2023
Python library for tracking human heads with FLAME (a 3D morphable head model)

Video Head Tracker 3D tracking library for human heads based on FLAME (a 3D morphable head model). The tracking algorithm is inspired by face2face. It

61 Dec 25, 2022
The official implementation of A Unified Game-Theoretic Interpretation of Adversarial Robustness.

This repository is the official implementation of A Unified Game-Theoretic Interpretation of Adversarial Robustness. Requirements pip install -r requi

Jie Ren 17 Dec 12, 2022
Codebase for the solution that won first place and was awarded the most human-like agent in the 2021 NeurIPS Competition MineRL BASALT Challenge.

KAIROS MineRL BASALT Codebase for the solution that won first place and was awarded the most human-like agent in the 2021 NeurIPS Competition MineRL B

Vinicius G. Goecks 37 Oct 30, 2022
Simple helper library to convert a collection of numpy data to tfrecord, and build a tensorflow dataset from the tfrecord.

numpy2tfrecord Simple helper library to convert a collection of numpy data to tfrecord, and build a tensorflow dataset from the tfrecord. Installation

Ryo Yonetani 2 Jan 16, 2022
torchlm is aims to build a high level pipeline for face landmarks detection, it supports training, evaluating, exporting, inference(Python/C++) and 100+ data augmentations

💎A high level pipeline for face landmarks detection, supports training, evaluating, exporting, inference and 100+ data augmentations, compatible with torchvision and albumentations, can easily instal

DefTruth 142 Dec 25, 2022
MTA:SA Server Configer.

MTAConfiger MTA:SA Server Configer. Hi 👋 , I'm Alireza A Python Developer Boy 🔭 I’m currently working on my C# projects 🌱 I’m currently Learning CS

3 Jun 07, 2022
FindFunc is an IDA PRO plugin to find code functions that contain a certain assembly or byte pattern, reference a certain name or string, or conform to various other constraints.

FindFunc: Advanced Filtering/Finding of Functions in IDA Pro FindFunc is an IDA Pro plugin to find code functions that contain a certain assembly or b

213 Dec 17, 2022
In this project I played with mlflow, streamlit and fastapi to create a training and prediction app on digits

Fastapi + MLflow + streamlit Setup env. I hope I covered all. pip install -r requirements.txt Start app Go in the root dir and run these Streamlit str

76 Nov 23, 2022
Clustergram - Visualization and diagnostics for cluster analysis in Python

Clustergram Visualization and diagnostics for cluster analysis Clustergram is a diagram proposed by Matthias Schonlau in his paper The clustergram: A

Martin Fleischmann 96 Dec 26, 2022
Music source separation is a task to separate audio recordings into individual sources

Music Source Separation Music source separation is a task to separate audio recordings into individual sources. This repository is an PyTorch implmeme

Bytedance Inc. 958 Jan 03, 2023
A parametric soroban written with CADQuery.

A parametric soroban written in CADQuery The purpose of this project is to demonstrate how "code CAD" can be intuitive to learn. See soroban.py for a

Lee 4 Aug 13, 2022
Time Delayed NN implemented in pytorch

Pytorch Time Delayed NN Time Delayed NN implemented in PyTorch. Usage kernels = [(1, 25), (2, 50), (3, 75), (4, 100), (5, 125), (6, 150)] tdnn = TDNN

Daniil Gavrilov 79 Aug 04, 2022
A multi-entity Transformer for multi-agent spatiotemporal modeling.

baller2vec This is the repository for the paper: Michael A. Alcorn and Anh Nguyen. baller2vec: A Multi-Entity Transformer For Multi-Agent Spatiotempor

Michael A. Alcorn 56 Nov 15, 2022
Riemann Noise Injection With PyTorch

Riemann Noise Injection - PyTorch A module for modeling GAN noise injection based on Riemann geometry, as described in Ruili Feng, Deli Zhao, and Zhen

2 May 27, 2022
CFNet: Cascade and Fused Cost Volume for Robust Stereo Matching(CVPR2021)

CFNet(CVPR 2021) This is the implementation of the paper CFNet: Cascade and Fused Cost Volume for Robust Stereo Matching, CVPR 2021, Zhelun Shen, Yuch

106 Dec 28, 2022