[CoRL 2021] A robotics benchmark for cross-embodiment imitation.

Overview

x-magical

build license

x-magical is a benchmark extension of MAGICAL specifically geared towards cross-embodiment imitation. The tasks still provide the Demo/Test structure that allows one to evaluate how well imitation or reward learning techniques can generalize the demonstrator's intent to substantially different deployment settings, but there's an added axis of variation focusing on how well these techniques can adapt to systematic embodiment gaps between the demonstrator and the learner. This is a challenging problem, as different embodiments are likely to use unique and suitable strategies that allow them to make progress on a task.

Embodiments in an x-magical task must still learn the same set of general skills like 2D perception and manipulation, but they are specifically designed such that they solve the task in different ways due to differences in their end-effector, shapes, dynamics, etc. For example, in the sweeping task, some agents can sweep all debris in one motion while others need to sweep them one at a time. These differences in execution speeds and state-action trajectories pose challenges for current LfD techniques, and the ability to generalize across embodiments is precisely what this benchmark evaluates.

x-magical is under active development - stay tuned for more tasks and embodiments!

Tasks, Embodiments and Variants

Each task in x-magical can be instantiated with a particular embodiment, which changes the nature of the robotic agent. Additionally, the task can be instantiated in a particular variant, which changes one or more semantic aspects the environment. Both axes of variation are meant to evaluate combinatorial generalization. We list the task-embodiment pairings below, with a picture of the initial state of the Demo variant:

Task Description
SweepToTop: The agent must sweep all three debris to the goal zone shaded in pink. Embodiments: Gripper, Shortstick, MediumStick, Longstick. Variants: all except Jitter.

Here is a description (source) of what each variant modifies:

Variant Description
Demo The default variant with no randomization, i.e. the same initial state across reset().
Jitter The rotations and orientations of all objects, and the size of goal regions, are jittered by up to 5% of the maximum range.
Layout Positions and rotations of all objects are completely randomized. The definition of what constitutes an "object" is task-dependent, i.e. some tasks might not randomize the pose of the robotic agent, just the pushable shapes.
Color The color of blocks and goal regions is randomized, subject to task-specific constraints.
Shape The shape of pushable blocks is randomized, again subject to task-specific constraints.
Dynamics The mass and friction of objects are randomized.
All All applicable randomizations are applied.

Usage

x-magical environments are available in the Gym registry and can be constructed via string specifiers that take on the form <task>-<embodiment>-<observation_space>-<view_mode>-<variant>-v0, where:

  • task: The name of the desired task. See above for the full list of available tasks.
  • embodiment: The embodiment to use for the robotic agent. See above for the list of supported embodiments per task.
  • observation_space: Whether to use pixel or state-based observations. All environments support pixel observations but they may not necessarily provide state-based observation spaces.
  • view_mode: Whether to use an allocentric or egocentric agent view.
  • variant: The variant of the task to use. See above for the full list of variants.

For example, here's a short code snippet that illustrates this usage:

import gym
import xmagical

# This must be called before making any Gym envs.
xmagical.register_envs()

# List all available environments.
print(xmagical.ALL_REGISTERED_ENVS)

# Create a demo variant for the SweepToTop task with a gripper agent.
env = gym.make('SweepToTop-Gripper-Pixels-Allo-Demo-v0')
obs = env.reset()
print(obs.shape)  # (384, 384, 3)
env.render(mode='human')
env.close()

# Now create a test variant of this task with a shortstick agent,
# an egocentric view and a state-based observation space.
env = gym.make('SweepToTop-Shortstick-State-Ego-TestLayout-v0')
init_obs = env.reset()
print(init_obs.shape)  # (16,)
env.close()

Installation

x-magical requires Python 3.8 or higher. We recommend using an Anaconda environment for installation. You can create one with the following:

conda create -n xmagical python=3.8
conda activate xmagical

Installing PyPI release

pip install x-magical

Installing from source

Clone the repository and install in editable mode:

git clone https://github.com/kevinzakka/x-magical.git
cd x-magical
pip install -r requirements.txt
pip install -e .

Contributing

If you'd like to contribute to this project, you should install the extra development dependencies as follows:

pip install -e .[dev]

Acknowledgments

A big thank you to Sam Toyer, the developer of MAGICAL, for the valuable help and discussions he provided during the development of this benchmark. Please consider citing MAGICAL if you find this repository useful:

@inproceedings{toyer2020magical,
  author    = {Sam Toyer and Rohin Shah and Andrew Critch and Stuart Russell},
  title     = {The {MAGICAL} Benchmark for Robust Imitation},
  booktitle = {Advances in Neural Information Processing Systems},
  year      = {2020}
}

Additionally, we'd like to thank Brent Yi for fruitful technical discussions and various debugging sessions.

You might also like...
Disagreement-Regularized Imitation Learning
Disagreement-Regularized Imitation Learning

Due to a normalization bug the expert trajectories have lower performance than the rl_baseline_zoo reported experts. Please see the following link in

PyTorch implementation of Advantage Actor Critic (A2C), Proximal Policy Optimization (PPO), Scalable trust-region method for deep reinforcement learning using Kronecker-factored approximation (ACKTR) and Generative Adversarial Imitation Learning (GAIL). Scripts for training an AI to play the endless runner Subway Surfers using a supervised machine learning approach by imitation and a convolutional neural network (CNN) for image classification
Scripts for training an AI to play the endless runner Subway Surfers using a supervised machine learning approach by imitation and a convolutional neural network (CNN) for image classification

About subwAI subwAI - a project for training an AI to play the endless runner Subway Surfers using a supervised machine learning approach by imitation

ilpyt: imitation learning library with modular, baseline implementations in Pytorch
ilpyt: imitation learning library with modular, baseline implementations in Pytorch

ilpyt The imitation learning toolbox (ilpyt) contains modular implementations of common deep imitation learning algorithms in PyTorch, with unified in

PyTorch implementation of Advantage Actor Critic (A2C), Proximal Policy Optimization (PPO), Scalable trust-region method for deep reinforcement learning using Kronecker-factored approximation (ACKTR) and Generative Adversarial Imitation Learning (GAIL).
PyTorch implementation of Advantage Actor Critic (A2C), Proximal Policy Optimization (PPO), Scalable trust-region method for deep reinforcement learning using Kronecker-factored approximation (ACKTR) and Generative Adversarial Imitation Learning (GAIL).

PyTorch implementation of Advantage Actor Critic (A2C), Proximal Policy Optimization (PPO), Scalable trust-region method for deep reinforcement learning using Kronecker-factored approximation (ACKTR) and Generative Adversarial Imitation Learning (GAIL).

Visual Adversarial Imitation Learning using Variational Models (VMAIL)
Visual Adversarial Imitation Learning using Variational Models (VMAIL)

Visual Adversarial Imitation Learning using Variational Models (VMAIL) This is the official implementation of the NeurIPS 2021 paper. Project website

Learning from Guided Play: A Scheduled Hierarchical Approach for Improving Exploration in Adversarial Imitation Learning Source Code
Learning from Guided Play: A Scheduled Hierarchical Approach for Improving Exploration in Adversarial Imitation Learning Source Code

Learning from Guided Play: A Scheduled Hierarchical Approach for Improving Exploration in Adversarial Imitation Learning Source Code

PyTorch implementation of SMODICE: Versatile Offline Imitation Learning via State Occupancy Matching
PyTorch implementation of SMODICE: Versatile Offline Imitation Learning via State Occupancy Matching

SMODICE: Versatile Offline Imitation Learning via State Occupancy Matching This is the official PyTorch implementation of SMODICE: Versatile Offline I

[CVPR 2022] PoseTriplet: Co-evolving 3D Human Pose Estimation, Imitation, and Hallucination under Self-supervision (Oral)
[CVPR 2022] PoseTriplet: Co-evolving 3D Human Pose Estimation, Imitation, and Hallucination under Self-supervision (Oral)

PoseTriplet: Co-evolving 3D Human Pose Estimation, Imitation, and Hallucination under Self-supervision Kehong Gong*, Bingbing Li*, Jianfeng Zhang*, Ta

Comments
  • Pymunk error when trying to run the basic example

    Pymunk error when trying to run the basic example

    I created a new conda env with python 3.8 and tried to run the basic example,

    import gym
    import xmagical
    
    # This must be called before making any Gym envs.
    xmagical.register_envs()
    
    # List all available environments.
    print(xmagical.ALL_REGISTERED_ENVS)
    
    # Create a demo variant for the SweepToTop task with a gripper agent.
    env = gym.make('SweepToTop-Gripper-Pixels-Allo-Demo-v0')
    obs = env.reset()
    

    I get the following error trace,

    Traceback (most recent call last):
      File "<stdin>", line 1, in <module>
      File "/home/ramans/miniconda3/envs/xmagical/lib/python3.8/site-packages/gym/wrappers/order_enforcing.py", line 16, in reset
        return self.env.reset(**kwargs)
      File "/home/ramans/miniconda3/envs/xmagical/lib/python3.8/site-packages/xmagical/benchmarks/sweep_to_top.py", line 192, in reset
        obs = super().reset()
      File "/home/ramans/miniconda3/envs/xmagical/lib/python3.8/site-packages/xmagical/base_env.py", line 201, in reset
        self.add_entities([self._arena])
      File "/home/ramans/miniconda3/envs/xmagical/lib/python3.8/site-packages/xmagical/base_env.py", line 140, in add_entities
        entity.setup(self.renderer, self._space, self._phys_vars)
      File "/home/ramans/miniconda3/envs/xmagical/lib/python3.8/site-packages/xmagical/entities/arena.py", line 38, in setup
        self.add_to_space(*arena_segments)
      File "/home/ramans/miniconda3/envs/xmagical/lib/python3.8/site-packages/xmagical/entities/base.py", line 100, in add_to_space
        _add(obj)
      File "/home/ramans/miniconda3/envs/xmagical/lib/python3.8/site-packages/xmagical/entities/base.py", line 80, in _add
        self.space.add(obj)
      File "/home/ramans/miniconda3/envs/xmagical/lib/python3.8/site-packages/pymunk/space.py", line 401, in add
        self._add_shape(o)
      File "/home/ramans/miniconda3/envs/xmagical/lib/python3.8/site-packages/pymunk/space.py", line 441, in _add_shape
        assert (
    AssertionError: The shape's body must be added to the space before (or at the same time) as the shape.
    

    Would this be due to some version pinning issue?

    opened by sai-prasanna 6
  • Bump pillow from 8.2.0 to 8.3.2

    Bump pillow from 8.2.0 to 8.3.2

    Bumps pillow from 8.2.0 to 8.3.2.

    Release notes

    Sourced from pillow's releases.

    8.3.2

    https://pillow.readthedocs.io/en/stable/releasenotes/8.3.2.html

    Security

    • CVE-2021-23437 Raise ValueError if color specifier is too long [hugovk, radarhere]

    • Fix 6-byte OOB read in FliDecode [wiredfool]

    Python 3.10 wheels

    • Add support for Python 3.10 #5569, #5570 [hugovk, radarhere]

    Fixed regressions

    • Ensure TIFF RowsPerStrip is multiple of 8 for JPEG compression #5588 [kmilos, radarhere]

    • Updates for ImagePalette channel order #5599 [radarhere]

    • Hide FriBiDi shim symbols to avoid conflict with real FriBiDi library #5651 [nulano]

    8.3.1

    https://pillow.readthedocs.io/en/stable/releasenotes/8.3.1.html

    Changes

    8.3.0

    https://pillow.readthedocs.io/en/stable/releasenotes/8.3.0.html

    Changes

    ... (truncated)

    Changelog

    Sourced from pillow's changelog.

    8.3.2 (2021-09-02)

    • CVE-2021-23437 Raise ValueError if color specifier is too long [hugovk, radarhere]

    • Fix 6-byte OOB read in FliDecode [wiredfool]

    • Add support for Python 3.10 #5569, #5570 [hugovk, radarhere]

    • Ensure TIFF RowsPerStrip is multiple of 8 for JPEG compression #5588 [kmilos, radarhere]

    • Updates for ImagePalette channel order #5599 [radarhere]

    • Hide FriBiDi shim symbols to avoid conflict with real FriBiDi library #5651 [nulano]

    8.3.1 (2021-07-06)

    • Catch OSError when checking if fp is sys.stdout #5585 [radarhere]

    • Handle removing orientation from alternate types of EXIF data #5584 [radarhere]

    • Make Image.array take optional dtype argument #5572 [t-vi, radarhere]

    8.3.0 (2021-07-01)

    • Use snprintf instead of sprintf. CVE-2021-34552 #5567 [radarhere]

    • Limit TIFF strip size when saving with LibTIFF #5514 [kmilos]

    • Allow ICNS save on all operating systems #4526 [baletu, radarhere, newpanjing, hugovk]

    • De-zigzag JPEG's DQT when loading; deprecate convert_dict_qtables #4989 [gofr, radarhere]

    • Replaced xml.etree.ElementTree #5565 [radarhere]

    ... (truncated)

    Commits
    • 8013f13 8.3.2 version bump
    • 23c7ca8 Update CHANGES.rst
    • 8450366 Update release notes
    • a0afe89 Update test case
    • 9e08eb8 Raise ValueError if color specifier is too long
    • bd5cf7d FLI tests for Oss-fuzz crash.
    • 94a0cf1 Fix 6-byte OOB read in FliDecode
    • cece64f Add 8.3.2 (2021-09-02) [CI skip]
    • e422386 Add release notes for Pillow 8.3.2
    • 08dcbb8 Pillow 8.3.2 supports Python 3.10 [ci skip]
    • Additional commits viewable in compare view

    Dependabot compatibility score

    Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting @dependabot rebase.


    Dependabot commands and options

    You can trigger Dependabot actions by commenting on this PR:

    • @dependabot rebase will rebase this PR
    • @dependabot recreate will recreate this PR, overwriting any edits that have been made to it
    • @dependabot merge will merge this PR after your CI passes on it
    • @dependabot squash and merge will squash and merge this PR after your CI passes on it
    • @dependabot cancel merge will cancel a previously requested merge and block automerging
    • @dependabot reopen will reopen this PR if it is closed
    • @dependabot close will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually
    • @dependabot ignore this major version will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself)
    • @dependabot ignore this minor version will close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself)
    • @dependabot ignore this dependency will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself)
    • @dependabot use these labels will set the current labels as the default for future PRs for this repo and language
    • @dependabot use these reviewers will set the current reviewers as the default for future PRs for this repo and language
    • @dependabot use these assignees will set the current assignees as the default for future PRs for this repo and language
    • @dependabot use this milestone will set the current milestone as the default for future PRs for this repo and language

    You can disable automated security fix PRs for this repo from the Security Alerts page.

    dependencies 
    opened by dependabot[bot] 1
Releases(v0.0.4)
Owner
Kevin Zakka
PhD at UC Berkeley. Trying to teach 🤖 skills from videos and natural language instructions.
Kevin Zakka
Fader Networks: Manipulating Images by Sliding Attributes - NIPS 2017

FaderNetworks PyTorch implementation of Fader Networks (NIPS 2017). Fader Networks can generate different realistic versions of images by modifying at

Facebook Research 753 Dec 23, 2022
A human-readable PyTorch implementation of "Self-attention Does Not Need O(n^2) Memory"

memory_efficient_attention.pytorch A human-readable PyTorch implementation of "Self-attention Does Not Need O(n^2) Memory" (Rabe&Staats'21). def effic

Ryuichiro Hataya 7 Dec 26, 2022
Official implementation for the paper: Permutation Invariant Graph Generation via Score-Based Generative Modeling

Permutation Invariant Graph Generation via Score-Based Generative Modeling This repo contains the official implementation for the paper Permutation In

64 Dec 29, 2022
Mapping Conditional Distributions for Domain Adaptation Under Generalized Target Shift

This repository contains the official code of OSTAR in "Mapping Conditional Distributions for Domain Adaptation Under Generalized Target Shift" (ICLR 2022).

Matthieu Kirchmeyer 5 Dec 06, 2022
TensorFlow implementation of Elastic Weight Consolidation

Elastic weight consolidation Introduction A TensorFlow implementation of elastic weight consolidation as presented in Overcoming catastrophic forgetti

James Stokes 67 Oct 11, 2022
[TIP 2020] Multi-Temporal Scene Classification and Scene Change Detection with Correlation based Fusion

Multi-Temporal Scene Classification and Scene Change Detection with Correlation based Fusion Code for Multi-Temporal Scene Classification and Scene Ch

Lixiang Ru 33 Dec 12, 2022
[NeurIPS 2021] Code for Unsupervised Learning of Compositional Energy Concepts

Unsupervised Learning of Compositional Energy Concepts This is the pytorch code for the paper Unsupervised Learning of Compositional Energy Concepts.

45 Nov 30, 2022
This repository contains an overview of important follow-up works based on the original Vision Transformer (ViT) by Google.

This repository contains an overview of important follow-up works based on the original Vision Transformer (ViT) by Google.

75 Dec 02, 2022
Edge-aware Guidance Fusion Network for RGB-Thermal Scene Parsing

EGFNet Edge-aware Guidance Fusion Network for RGB-Thermal Scene Parsing Dataset and Results Test maps: 百度网盘 提取码:zust Citation @ARTICLE{ author={Zhou,

ShaohuaDong 10 Dec 08, 2022
Code for "Discovering Non-monotonic Autoregressive Orderings with Variational Inference" (paper and code updated from ICLR 2021)

Discovering Non-monotonic Autoregressive Orderings with Variational Inference Description This package contains the source code implementation of the

Xuanlin (Simon) Li 10 Dec 29, 2022
Code for AutoNL on ImageNet (CVPR2020)

Neural Architecture Search for Lightweight Non-Local Networks This repository contains the code for CVPR 2020 paper Neural Architecture Search for Lig

Yingwei Li 104 Aug 31, 2022
RLHive: a framework designed to facilitate research in reinforcement learning.

RLHive is a framework designed to facilitate research in reinforcement learning. It provides the components necessary to run a full RL experiment, for both single agent and multi agent environments.

88 Jan 05, 2023
SE3 Pose Interp - Interpolate camera pose or trajectory in SE3, pose interpolation, trajectory interpolation

SE3 Pose Interpolation Pose estimated from SLAM system are always discrete, and

Ran Cheng 4 Dec 15, 2022
Code for the paper "Can Active Learning Preemptively Mitigate Fairness Issues?" presented at RAI 2021.

Can Active Learning Preemptively Mitigate Fairness Issues? Code for the paper "Can Active Learning Preemptively Mitigate Fairness Issues?" presented a

ElementAI 7 Aug 12, 2022
using STGCN to achieve egg classification task

EEG Classification   The task requires us to classify electroencephalography(EEG) into six categories, including human body, human face, animal body,

4 Jun 13, 2022
Method for facial emotion recognition compitition of Xunfei and Datawhale .

人脸情绪识别挑战赛-第3名-W03KFgNOc-源代码、模型以及说明文档 队名:W03KFgNOc 排名:3 正确率: 0.75564 队员:yyMoming,xkwang,RichardoMu。 比赛链接:人脸情绪识别挑战赛 文章地址:link emotion 该项目分别训练八个模型并生成csv文

6 Oct 17, 2022
Fully convolutional networks for semantic segmentation

FCN-semantic-segmentation Simple end-to-end semantic segmentation using fully convolutional networks [1]. Takes a pretrained 34-layer ResNet [2], remo

Kai Arulkumaran 186 Dec 25, 2022
GenshinMapAutoMarkTools - Tools To add/delete/refresh resources mark in Genshin Impact Map

使用说明 适配 windows7以上 64位 原神1920x1080窗口(其他分辨率后续适配) 待更新渊下宫 English version is to be

Zero_Circle 209 Dec 28, 2022
PyTorch implementation of Convolutional Neural Fabrics http://arxiv.org/abs/1606.02492

PyTorch implementation of Convolutional Neural Fabrics arxiv:1606.02492 There are some minor differences: The raw image is first convolved, to obtain

Anuvabh Dutt 25 Dec 22, 2021
Benchmark datasets, data loaders, and evaluators for graph machine learning

Overview The Open Graph Benchmark (OGB) is a collection of benchmark datasets, data loaders, and evaluators for graph machine learning. Datasets cover

1.5k Jan 05, 2023