Among Us Editor written in Python, for newer versions of the game

Overview

Among Us Editor Remake

Among Us Editor written in Python, for newer versions of the game.

Credits

GUI Code by Vresod

Data dumping and some GUI code by EnbyCosmog

Initial ID dump by Sharedlines

PySimpleGUI by Mike / the PySimpleGUI team

The original Among Us Editor by Koupah

Thanks to the people of the Reactor discord server for helping me decompile the game to get indexes. Seriously appreciated, this project would be majorly unfinished without you.


Really, massive thanks to EnbyCosmog for not only dumping *all* of the IDs but manually transcribing all of the in-game names as well. Seriously; how could you possibly be cooler than that?

How do I use it?

Navigate to the directory and use python AUE-Python.py or run the build.bat file to build an executable.

For more assistance, join discord.gg/GU4bnWGPwx. We can help!

Licensing

Some components of this project may seem appealing to use in your own. Go ahead! You're not legally entitled to support though. Also some of the contributors (specificaly for data_indexes.py) would probably appreciate credit, but ¯\_(ツ)_/¯.

Logo

The logo is licensed under the CC0 license. Feel free to use it wherever.

Comments
  • Editor now shows in-game names

    Editor now shows in-game names

    Editor displays in-game names for skins, pets, and nameplates. Some tuple indexes were changed to dictionaries to make it easier to switch between the name and the actual ID in the program. I didn't change hats or visors yet because there are a lot of them. AUEP_in-game_names

    opened by jamie-the-ducc 2
  • Newer version of PySimpleGUI, when released, frees you up from modifying a custom version

    Newer version of PySimpleGUI, when released, frees you up from modifying a custom version

    I noticed you have PySimpleGUI.py in your project directly. When I compared the differences between your version and the one on the PySimpleGUI github I see what you changed has been changed in version 4.55.1.4. You should be able to use that version now and not have to modify it.

    Once it's released to PyPI then you won't need a special version at all.

    opened by PySimpleGUI 1
  • Screenshot for your readme?

    Screenshot for your readme?

    Hi!

    You've got something so many Python programs don't have .... a graphical user interface! Nothing grabs a repo's visitor's attention like a picture. Posting a screenshot of your GUI would be GREAT to see! I wanna know what it looks like and I'm sure others would enjoy it too.

    They're super-easy to add. I've got a video posted about how to do it using GitHub Issues if you're stumped.

    Thank you very much for the kind mention in your readme. Really appreciated!

    image

    opened by PySimpleGUI 1
  • playerPrefs isn't used anymore, repo is archived

    playerPrefs isn't used anymore, repo is archived

    Turns out Among Us switched to a JSON-based format for almost everything at some point. I'm not rewriting the entire program to work with the new format so I will be archiving the repository.

    Please do not ask for support, the program is unsupported as of the time of writing.

    opened by Vresod 0
  • Fatal Error due to the hat

    Fatal Error due to the hat

    Good news: the Editor works. Bad news: unfortunatelly, not with every cosmetics. In my case, it returns a fatal error if i wear the Right Hand Hat (hat_pk05_RHM). Probably, some other clothes are not 'included' as well.

    Screenshot_1

    opened by LetMeFork 1
  • How about some color?

    How about some color?

    These are my opinions... they are subjective. Feel free to completely ignore them. I'm not sending them as a form of criticism. I'm blown away by what you've made. 💖 it! I hope you're as proud as you deserve to be.

    I get that some of the recent trends, especially around windows 11 are all washed out, minimal. I'm not a fan. I like color. Among us is really colorful. There's maybe an opportunity for your application to pop. You've also got some cool graphics you can drop into it.

    The recent psgcompiler uses the emojis as status.

    image

    When compiling it changes to this:

    image

    And once successful, it changes one more time.

    image


    A design tip....

    If you want your combo's to all line up and be flush on the right side, add an sg.Push() element becore each of them in this screen:

    image

    [sg.Text('text'), sg.Combo()]
    

    Becomes:

    [sg.Text('text'), sg.Push(), sg.Combo()]
    
    

    A time saver

    There are a number of shortcuts or alias that can really cut down to the typing.

    T = Text I or In = Input etc

    You can also shorten the key and size parm.

    Here is a list of the aliases for elements (not yet released in the docs)

    | Element Name | Aliases | tkinter Widget | Description | | :------------------ | :----------------------------- | :------------- | :------------------------ | | Text | T, Txt | tk.Label | One or more lines of Text | | Input | I, In, InputText | tk.Entry | Single line text input | | Combo | DD, Drop, DropDown, InputCombo | | | | OptionMenu | InputOptionMenu | | | | Multiline | ML, MLine | | | | Output | | | | | Radio | R, Rad | | | | Checkbox | CB, CBox, Check | | | | Spin | Sp | | | | Button | B, Btn | | | | Image | Im | | | | Canvas | | | | | Column | Col | | | | Frame | Fr | | | | Tab | | | | | TabGroup | | | | | Pane | | | | | Graph | G | | | | Slider | Sl | | | | Listbox | LB, LBox | | | | Menu | MenuBar, Menubar | | | | MenubarCustom | | | | | ButtonMenu | BM, BMenu | | | | Titlebar | | | | | ProgressBar | PBar, Prog, Progress | | | | Table | | | | | Tree | | | | | VerticalSeparator | VSep, VSeparator | | | | HorizontalSeparator | HSep, HSeparator | | | | StatusBar | SBar | | | | Sizegrip | SGrip | | | | Push | P, Stretch | | | | VPush | VP, VStretch | | | | Sizer | | | |


    Size and Key parms aliases

    s = size k = key

    Also, for Text and Input elements, if you want the height to be 1, then you can use an int for the size rather than a tuple.

    s=12 is the same as s=(12,1) or size=(12,1)


    User Defined Elements

    For big layouts like yours, if there is a pattern that repeats, I tend to make a function that returns the elements.

    Something like this:

    	[sg.Text('Times imposter:',key="timesimposter_display"),sg.Input(key="timesimposter",size=(10,None))],
    
    

    Can be a function

    def TxtIn(text, text_key, in_key, in_size)
    	[sg.Text('text',key=text_ket),sg.Input(key=in_key,size=10)],
    

    This gives you one place to change if you want to change the size of all of the input elements. Your layout will be then be a series of these:

    TxtIn('Times imposter:', timesimposter_display", "timesimposter",10)
    

    💗 Seeing this!

    		help_popup = sg.Window('About AUE',[
    			[sg.T("Among Us Editor")],
    			[sg.T(f"v{__version__}")],
    			[sg.Text("By Vresod (Vresod#3907) on Discord")],
    			[sg.Button("Close")]
    		]).read(close=True)
    

    image

    That's getting into the groove of PySimpleGUI in a "really understanding the spirit of it" kind of way. Very tasty stuff!

    image

    Keep making stuff... you've got good instincts!

    opened by PySimpleGUI 2
Releases(v1.0.0)
Owner
Vresod
i take it back i no longer use arch linux
Vresod
A game based on Motus, to be played on Unix terminals.

Motus python game A game based on Motus, to be played on Unix terminals. How to play? Before playing, you need to install all the requirements needed

Arthur Molia 1 Feb 02, 2022
Orbital-patterns - A program which plots pattern that revolving planets make

orbital-patterns Click to spawn planets Press "S" to capture screenshot. Image w

Yuvraj.M 11 Dec 24, 2022
An algorithm to reach a correlated equilibrium in multiplayer games.

Correlatedpy: a python library for distributed learning of correlated equilibrium in multiplayer strategic games. View Demo · Report Bug · Request Fea

Omar Boufous 2 Feb 01, 2022
Game-of-life - A simple python program to simulate and visualise the Conway's Game of life

Conway's game of life A simple python program to simulate and visualise the Conw

Dhravya Shah 3 Feb 20, 2022
A simple hangman game for beginners trying to learn python

Hangman Game This is a simple hangman game for beginners trying to learn python. I have tried to keep it as simply as possible. Sample output Here is

1 Oct 13, 2021
Chesston (Chess+Python) is a two-player chess game with graphical user interface written in PyQt5

♟️ Chesston (Chess+Python) is a two-player chess game with graphical user interface written in PyQt5. 💿 Dependencies This program uses Py

6 May 26, 2022
Useful tools for Minecraft worlds such as remove unused chunks, find blocks or entities.

Useful tools for Minecraft worlds such as removing unused chunks and finding blocks, command blocks or entities.

Rapha149 1 Feb 17, 2022
Python module providing simple game networking

nethelper Python module providing simple game networking This module was originally created to facilitate a class on creating multiplayer games in Pyg

Cort 3 Jan 11, 2022
GardenZen Prototype 2.5D Game

Relaxing 2.5D Game about gardening a small farm and growing food, plants and other things. Follow my Youtube Devlog for further details (see about me section)

Paul 3 Apr 15, 2022
Chess-commandline - Chess in the Command Line using the Chess Module Can detect Checkmates

chess-commandline Chess in the Command Line using the Chess Module Can detect Ch

Harry Hopkinson 1 Jan 10, 2022
Input-based tic tac toe game made in only python.

Tic Tac Toe Tic Tac Toe is a game in which two players seek in alternate turns to complete a row, a column, or a diagonal with either three O's or thr

Ayza 5 Jun 26, 2022
Setup minecraft server (Tuinity) to your directory

hapeshiva server-setup Setup minecraft server (Tuinity) for you. Support for optimization Create optimized yml Customazible server port and view dista

3 May 11, 2022
Racers-API - a game where you have to go around racing with your car, earning money

Racers-API About Racers API is a game where you have to go around racing with yo

3 Jan 09, 2022
learn and have fun developing 2D retro games using python and pygame

Retro 2D Game Development Using Python + PyGame Skill up your programming skills with a walk down the memory lane. Learn how to create a retro 2D game

Marvin Trilles 1 Feb 23, 2022
EL JUEGO DEL GUSANITO

EL JUEGO DEL GUSANITO El juego consiste en una línea que no para de moverse, el usuario lo controla con las flechas de: → derecha ← izquierda ↑ arriba

Valeria Saidid Miranda Ibarra 0 Dec 19, 2021
Flappy Bird hack using Deep Reinforcement Learning (Deep Q-learning).

Using Deep Q-Network to Learn How To Play Flappy Bird 7 mins version: DQN for flappy bird Overview This project follows the description of the Deep Q

Yen-Chen Lin 6.4k Dec 30, 2022
Minecraft clone using Python Ursina game engine!

Minecraft clone using Python Ursina game engine!

Taehee Lee 35 Jan 03, 2023
A converter for the .BMR / .RLE bitmap files used in some Neversoft PS1 games.

Requirements python3 pyqt5 - can be installed with pip install PyQt5 pypng - Included Usage Instructions This program can be running py main.py in the

4 Jul 30, 2022
Simple python program to simulate Conway's game of life with custom variables.

ConwaysGameOfLife Simple python program to simulate Conway's game of life with custom variables. Custom Variables Grid-size : Change the size of the p

davidgasinski 1 Oct 28, 2021
This is a simple Tic Tac Toe game built with Python.

This is a simple Tic Tac Toe game built with Python.

⚝αикιт кυмαя⚝ 6 Sep 01, 2022