This is a tool to automate the icons generation from sets of svg files into fonts and atlases.

Related tags

Image Processingbawr
Overview

BAWR

This is a tool to automate the icons generation from sets of svg files into fonts and atlases.

The main purpose of this tool is to add it to the build process of your c++ project and let it do all the work, then you can use your svg icons as fonts or as spritesheets.

The project url is: https://github.com/mnesarco/bawr This project is based on a previous project: https://github.com/mnesarco/ff-batch

Features

  • Generate TrueType fonts from svg collections.
  • Generate png textures from svg collections.
  • Embed binaries into c++ sources ready to link.
  • Generate ImGui Font Loaders (c++). (howto)
  • Generate c++ Atlas Maps.
  • Generate c++ Font constants as Macros and/or as const/constexpr.
  • Apply transformation to svg files during the generation.
    • Textual transformations
    • Font forge supported transformations

Requirements

  • Python 3.6+
  • FontForge 20170924+
  • Inkscape 1.0+

Install

Build from sources

git clone https:://github.com/mnesarco/bawr.git
cd bawr

python3 -m pip install --upgrade build
python3 -m pip install wheel

python3 -m build 
python3 -m pip install dist/bawr-0.0.3-py3-none-any.whl

Or from pypi:

python3 -m pip install bawr

Terminology

Concept Description
Svg Icon It is just a file in .svg format. It must be a square.
Icon set or Collection It is a folder with svg icons
Configuration file It is a python file with all the options to generate your files. By convention it is called config.py

Usage

  1. Create a folder
  2. Put a file named config.py (you can copy the one from examples dir https://github.com/mnesarco/bawr/tree/main/examples)
  3. Add folders with svg icons
  4. Adjust the configuration (edit config.py)
  5. Call bawr
cd examples
python3 -m bawr.tool

Examples

You can use the examples dir (https://github.com/mnesarco/bawr/tree/main/examples) as a template for your project:

examples/
├── config.py
├── icons/
└── bootstrap-icons/

Result (generated files):

examples/build/
├── atlas_cells.hpp
├── atlas.cpp
├── atlas.hpp
├── atlas.png
├── my-icons_codes.hpp
├── my-icons.cpp
├── my-icons.hpp
├── my-icons_loader.hpp
└── my-icons.ttf

Configuration (config.py)

#------------------------------------------------------------------------------
# Import all required stuff:
#------------------------------------------------------------------------------

from bawr.config import *

#------------------------------------------------------------------------------
# Define an environment (Use the name that you want, but extend Environment):
#------------------------------------------------------------------------------

class Env( Environment ):

    # [Optional] FONTFORGE_PATH = Path to fontforge executable, deduced if it is in PATH
    # FONTFORGE_PATH = ...

    # [Optional] INKSCAPE_PATH = Path to inkscape executable, deduced if it is in PATH
    # INKSCAPE_PATH = ...   

    # [Optional] BAWR_OUTPUT_DIR = Where all the output will be generated. Default = ./build
    # BAWR_OUTPUT_DIR = ...

    # [Optional] BAWR_SOURCE_DIR = Where all the icon folders will be found. Default = ./
    #  BAWR_SOURCE_DIR = ...

    pass

#------------------------------------------------------------------------------
# Define your icon sets (extend IconSet):
#------------------------------------------------------------------------------

class BootstrapIcons( IconSet ):

    # [Mandatory] src = directory name (which contains svg icons)
    src = 'bootstrap-icons'

    # [Optional] select = selection of icons from the directory: list( tuple(file-name, glyph-name) )
    select = [
        ('info-circle',              'infoCircle'),
        ('file-earmark',             'fileEarmark'),
        ('folder2-open',             'folderOpen'),
        ('hdd',                      'save'),
        ('file-earmark-arrow-up',    'fileImport'),
        ('file-earmark-arrow-down',  'fileExport'),
        ('folder',                   'folder'),
        ('sliders',                  'sliders'),
        ('eye',                      'eye'),
        ('layers',                   'layers'),
    ]

    # [Optional] options = Special options for generators
    options = {
        "font_transformation": [('scale', 0.75, 0.75)],
        "atlas_preprocessors": [
            RegexReplacePreprocessor(
                {
                    "currentColor": "#ffffff",
                    'width="1em"': 'width="16"',
                    'height="1em"': 'height="16"',
                }            
            )
        ],
        "atlas_margin": 0.0625
    }

# Another icon set with different options

class MyIcons( IconSet ):

    src = 'icons'

    options = {
        "atlas_preprocessors": [
            RegexReplacePreprocessor(
                {
                    'fill:#000000': "fill:#ffffff",
                    'stroke:#000000': 'stroke:#ffffff',
                }            
            )
        ]
    }

#------------------------------------------------------------------------------
# [Optional]
# Define Font generator to generate truetype fonts using FontForge
# (extend Font)
#------------------------------------------------------------------------------

class MyFont( Font ):

    # Generated font copyright notice [Mandatory]
    copyright = "Copyright 2020 Frank D. Martinez M."

    # Font name [Mandatory]
    name = "my-icons"

    # Font family [Mandatory]
    family = "my-icons"

    # First font glyph code [Optional] (default = 0xe000)
    # start_code = 0xe000

    # List ot tuple of the icon sets included in this font [Mandatory]
    collections = (BootstrapIcons, MyIcons)

    # Global font transformation [Optiona] (See: Font transformations)
    # transformation = []

    # Output format [Optional] (default = ['ttf'])
    # output_formats = ['ttf']

    # Verbose output. Shows glyph generation details [Optional] (default = False)
    # verbose = False


#------------------------------------------------------------------------------
# [Optional]
# You can generate a C++ font header file with glyph codes ready to use in C++.
# (extend CppFontHeader)
#------------------------------------------------------------------------------

class MyCppFontH( CppFontHeader ):

    # [Mandatory] Reference to the font generator to use
    source = MyFont    

    # [Optional] Generate constexpr values (default = false)
    constexpr = True

    # [Optional] name of the generated c++ file (default = source.name)
    # name = ...

    # [Optional] namespace of the generated c++ file (default = icons)
    # namespace = ...

    # [Optional] Generate macros (default = True)
    # macros = ...

    # [Optional] Prefix for all macros (default = Icon_)
    # macro_prefix = ...


#------------------------------------------------------------------------------
# [Optional]
# You can Embed your font binary into a C++ source file to be linked.
# (extend CppEmbedded)
#------------------------------------------------------------------------------

class MyCppFontEmbed( CppEmbedded ):

    # [Mandatory] Reference to the binary file to embed
    source = "${BAWR_OUTPUT_DIR}/my-icons.ttf"

    # [Optional] name prefix for the generated files (default = source name)
    # name = ...

    # [Optional] namespace for the generated files (default = icons)
    # namespace = ...


#------------------------------------------------------------------------------
# [Optional]
# You can generate C++ code to load your font into Dear ImGui.
# (extend CppEmbedded)
#------------------------------------------------------------------------------

class MyCppFontImGui( ImGuiFontLoader ):

    # [Mandatory] reference to the font
    font = MyFont

    # [Mandatory] reference to the font header
    header = MyCppFontH    

    # [Mandatory] reference to the embedded binary
    data = MyCppFontEmbed

    # [Optional] name prefix for the generated files (default = font.name)
    # name = ...

    # [Optional] namespace for the generated files (default = icons)
    # namespace = ...

#------------------------------------------------------------------------------
# [Optional]
# You can generate an optimized png atlas with all your icons in different sizes.
# (extend Atlas)
#------------------------------------------------------------------------------

class MyAtlas( Atlas ):

    # [Optional] width of the atlas image (default = 512)
    width = 512

    # [Mandatory] sizes of the icons to be generated and included in the atlas
    sizes = (16, 32, 64)

    # [Mandatory] References to collections (icon sets) to be included
    collections = (BootstrapIcons, MyIcons)

    # [Optional] name prefix for the generated files (default = font.name)
    # name = ...

# [Optional] Embed the Atlas png into a C++ source.
class MyCppAtlasEmbed( CppEmbedded ):
    source = "${BAWR_OUTPUT_DIR}/atlas.png"

#------------------------------------------------------------------------------
# [Optional]
# Generate a C++ header file with the atlas cells (frames) to be used in your code.
# (extend CppAtlasHeader)
#------------------------------------------------------------------------------

class MyAtlasHeader( CppAtlasHeader ):
    source = MyAtlas

How to use with Dear ImGui:

https://github.com/mnesarco/bawr/blob/main/ImGui.md

What is in the name

BAWR in honor of Bertrand Arthur William Russell, a great Logician, Mathematician and Philosopher of the IX and XX centuries.

Owner
Frank David Martínez M
Frank David Martínez M
⚡ZenGL is a minimalist Python module providing exactly one way to render scenes with OpenGL.

ZenGL is a minimalist Python module providing exactly one way to render scenes with OpenGL.

Szabolcs Dombi 133 Dec 17, 2022
A Python3 library to generate dynamic SVGs

The Python library for generating dynamic SVGs using Python3

1 Dec 23, 2021
Image2scan - a python program that can be applied on an image in order to get a scan of it back

image2scan Purpose image2scan is a python program that can be applied on an image in order to get a scan of it back. For this purpose, it searches for

Kushal Shingote 2 Feb 13, 2022
3D Reconstruction Software

Meshroom is a free, open-source 3D Reconstruction Software based on the AliceVision Photogrammetric Computer Vision framework. Learn more details abou

AliceVision 8.7k Jan 02, 2023
A GUI-based (PyQt5) tool used to design 2D linkage mechanism.

Pyslvs-UI A GUI-based (PyQt5) tool used to design 2D linkage mechanism. Planar Linkages Simulation Python-Solvespace: Kernel from Solvespace with Cyth

Yuan Chang 141 Dec 13, 2022
A collection of python scripts which help you programatically create PNGs or GIFs

A collection of python scripts which help you programatically create PNGs or GIFs and their Metadata in bulk with custom rarity rates, upload them to OpenSea & list them for sale.

Tom 30 Dec 24, 2022
㊙️ Create standard barcodes with Python. No external dependencies. 100% Organic Python.

python-barcode python-barcode provides a simple way to create barcodes in Python. There are no external dependencies when generating SVG files. Pillow

Hugo Barrera 419 Dec 26, 2022
MetaStalk is a tool that can be used to generate graphs from the metadata of JPEG, TIFF, and HEIC images

MetaStalk About MetaStalk is a tool that can be used to generate graphs from the metadata of JPEG, TIFF, and HEIC images, which are tested. More forma

Cyb3r Jak3 1 Jul 05, 2021
A simple image-level annotation tool supporting multi-channel images for napari.

napari-labelimg4classification A simple image-level annotation tool supporting multi-channel images for napari. This napari plugin was generated with

4 May 16, 2022
Png2Jpg tool will help you convert from png image format to jpg images format.

PNG 2 JPG All codes assume running from root directory. Please update the sys path at the beginning of the codes before running. Over View Png2Jpg too

Nguyễn Trường Lâu 2 Dec 27, 2021
Converting Images Into Minecraft Houses

Converting Images Into Minecraft Houses In this particular project, we turned a 2D Image into Minecraft pixel art and then scaled it in 3D such that i

Mathias Oliver Valdbjørn Jørgensen 1 Feb 02, 2022
An add to make adding screenshots and copied images to the scene easy

Blender Clipboard to Scene It doesn't work with version 2.93 and higher (I tested it on 2.91 and 2.83) There is an issue with importing the Pillow mod

Mohammad Mehdi Afkhami 3 Dec 29, 2021
Console images in 48 colors, 216 colors and full rgb

console_images Console images in 48 colors, 216 colors and full rgb Full RGB 216 colors 48 colors If it does not work maybe you should change color_fu

Урядов Алексей 5 Oct 11, 2022
kikuchipy is an open-source Python library for processing and analysis of electron backscatter diffraction (EBSD) patterns

kikuchipy is an open-source Python library for processing and analysis of electron backscatter diffraction (EBSD) patterns. The library builds on the

pyxem 53 Dec 29, 2022
pix2tex: Using a ViT to convert images of equations into LaTeX code.

The goal of this project is to create a learning based system that takes an image of a math formula and returns corresponding LaTeX code.

Lukas Blecher 2.6k Dec 30, 2022
This is a python project which detects color of an image when you double click on it.

This is a python project which detects color of an image when you double click on it. You have to press ESC button to close the pop-up Image window. There are mainly two library CV2 and Pandas that a

Yashwant Kumar Singh 0 Aug 16, 2022
Quickly 'anonymize' all people in an image. This script will put a black bar over all eye-pairs in an image

Face-Detacher Quickly 'anonymize' all people in an image. This script will put a black bar over all eye-pairs in an image This is a small python scrip

Don Cato 1 Oct 29, 2021
Remove Background from Image With Python

Install Library pypi $ pip3 install xremovebg

krypton 4 May 26, 2022
Sombra is simple Raytracer written in pure Python.

Sombra Sombra is simple Raytracer written in pure Python. It's main purpose is to help understand how raytracing works with a clean code. If you are l

Hernaldo Jesus Henriquez Nuñez 10 Jul 16, 2022
Semi-hash-based Image Generator

pixel-planet Semi-hash-based Image Generator Utilizable for NFTs Generation Process Input is salted and hashed Colors (background, planet, stars) are

Bill Ni 3 Sep 01, 2022