Discord bot to monitor collection of mods on the Steam Workshop and notify on update to selected discord server via Nextcordbot API.

Overview

Steam-Workshop-Monitor
GitHub all releases GitHub repo size GitHub last commit GitHub stars commit

Discord bot to monitor collection of mods on the Steam Workshop and notify on update to selected Discord channel via Nextcordbot API.

Requirements

  • Python 3.10 or later
  • Python pip -> requirements.txt
  • Discord bot token

Setup

Linux

git clone https://github.com/UrekD/Steam-Workshop-Monitor/
cd Steam-Workshop-Monitor/
pip3 install -r requirements.txt
#Change vars on lines 10-15 of WorkshopMonitor.py
python3 WorkshopMonitor.py
#Wait till config fills then ctrl+c
#Comment out line 13 and start again
python3 WorkshopMonitor.py

Windows

Downloadn the repo and extract to an empty folder
Open a CLI ex. CMD,PS,GitBash in the directory
pip3 install -r requirements.txt
#Change vars on lines 10-15 of WorkshopMonitor.py
python3 WorkshopMonitor.py
#Wait till config fills then ctrl+c
#Comment out line 13 and start again
python3 WorkshopMonitor.py

Will relocate vars to a separate config file, then a .exe for Windows should be possible.

Commands

$ping

image

$list

Returns a list of mods in a JSON object, format 'MODID#TIME'. Time format is in Unix epoch time https://www.epochconverter.com/

image

$remove

Firstly locate the mod via the ID and copy the whole format and remove it via the command.

image

$add

Add the mod with the following format MODID#000 ex. "$add 450814997#000" If you use 000 it should not trigger a update notification.

image

Example

image

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Comments
  • Bump certifi from 2021.10.8 to 2022.12.7 in /Old-No-DB

    Bump certifi from 2021.10.8 to 2022.12.7 in /Old-No-DB

    Bumps certifi from 2021.10.8 to 2022.12.7.

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    dependencies 
    opened by dependabot[bot] 0
  • Bump protobuf from 3.19.3 to 3.19.5 in /Old-No-DB

    Bump protobuf from 3.19.3 to 3.19.5 in /Old-No-DB

    Bumps protobuf from 3.19.3 to 3.19.5.

    Release notes

    Sourced from protobuf's releases.

    Protocol Buffers v3.19.5

    C++

    Protocol Buffers v3.19.4

    Python

    • Make libprotobuf symbols local on OSX to fix issue #9395 (#9435)

    Ruby

    • Fixed a data loss bug that could occur when the number of optional fields in a message is an exact multiple of 32. (#9440).

    PHP

    • Fixed a data loss bug that could occur when the number of optional fields in a message is an exact multiple of 32. (#9440).
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  • Bump httpx from 0.21.3 to 0.23.0

    Bump httpx from 0.21.3 to 0.23.0

    Bumps httpx from 0.21.3 to 0.23.0.

    Release notes

    Sourced from httpx's releases.

    Version 0.23.0

    0.23.0 (23rd May, 2022)

    Changed

    • Drop support for Python 3.6. (#2097)
    • Use utf-8 as the default character set, instead of falling back to charset-normalizer for auto-detection. To enable automatic character set detection, see the documentation. (#2165)

    Fixed

    • Fix URL.copy_with for some oddly formed URL cases. (#2185)
    • Digest authentication should use case-insensitive comparison for determining which algorithm is being used. (#2204)
    • Fix console markup escaping in command line client. (#1866)
    • When files are used in multipart upload, ensure we always seek to the start of the file. (#2065)
    • Ensure that iter_bytes never yields zero-length chunks. (#2068)
    • Preserve Authorization header for redirects that are to the same origin, but are an http-to-https upgrade. (#2074)
    • When responses have binary output, don't print the output to the console in the command line client. Use output like <16086 bytes of binary data> instead. (#2076)
    • Fix display of --proxies argument in the command line client help. (#2125)
    • Close responses when task cancellations occur during stream reading. (#2156)
    • Fix type error on accessing .request on HTTPError exceptions. (#2158)

    Version 0.22.0

    0.22.0 (26th January, 2022)

    Added

    Fixed

    • Don't perform unreliable close/warning on __del__ with unclosed clients. (#2026)
    • Fix Headers.update(...) to correctly handle repeated headers (#2038)
    Changelog

    Sourced from httpx's changelog.

    0.23.0 (23rd May, 2022)

    Changed

    • Drop support for Python 3.6. (#2097)
    • Use utf-8 as the default character set, instead of falling back to charset-normalizer for auto-detection. To enable automatic character set detection, see the documentation. (#2165)

    Fixed

    • Fix URL.copy_with for some oddly formed URL cases. (#2185)
    • Digest authentication should use case-insensitive comparison for determining which algorithm is being used. (#2204)
    • Fix console markup escaping in command line client. (#1866)
    • When files are used in multipart upload, ensure we always seek to the start of the file. (#2065)
    • Ensure that iter_bytes never yields zero-length chunks. (#2068)
    • Preserve Authorization header for redirects that are to the same origin, but are an http-to-https upgrade. (#2074)
    • When responses have binary output, don't print the output to the console in the command line client. Use output like <16086 bytes of binary data> instead. (#2076)
    • Fix display of --proxies argument in the command line client help. (#2125)
    • Close responses when task cancellations occur during stream reading. (#2156)
    • Fix type error on accessing .request on HTTPError exceptions. (#2158)

    0.22.0 (26th January, 2022)

    Added

    Fixed

    • Don't perform unreliable close/warning on __del__ with unclosed clients. (#2026)
    • Fix Headers.update(...) to correctly handle repeated headers (#2038)
    Commits

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    opened by dependabot[bot] 0
Releases(v1,0)
  • v1,0(Oct 20, 2022)

    What's Changed

    • Db rework by @UrekD in https://github.com/UrekD/Steam-Workshop-Monitor/pull/11
    • Bump httpx from 0.21.3 to 0.23.0 by @dependabot in https://github.com/UrekD/Steam-Workshop-Monitor/pull/12

    New Contributors

    • @dependabot made their first contribution in https://github.com/UrekD/Steam-Workshop-Monitor/pull/12

    Full Changelog: https://github.com/UrekD/Steam-Workshop-Monitor/compare/v0.21...v1,0

    Source code(tar.gz)
    Source code(zip)
  • v0.21(Jun 7, 2022)

  • v0.20(Jun 7, 2022)

    • List command now prints using embeded menu with buttons for navigation
    • Removed Numpy as req
    • Added nextcord ext menus as req

    Full Changelog: https://github.com/UrekD/Steam-Workshop-Monitor/compare/v.0.19...v0.20

    Source code(tar.gz)
    Source code(zip)
  • v.0.19(Jun 7, 2022)

    • Migrated all commands to Slash Ones
    • Updated NextCord dependency
    • Added command to force check
    • Optimizations* disabled bot intents for messages which should have to load less..

    Full Changelog: https://github.com/UrekD/Steam-Workshop-Monitor/compare/v.0.18...v.0.19

    Source code(tar.gz)
    Source code(zip)
  • v.0.18(May 28, 2022)

    • Fixed the counter to actually count and update the proper mod instead overwriting the first one each time, oops my bad! :D
    • Formatted the config to be more readable. The config will format on update/write if an unformatted one is inputted.

    Big thanks to grim_reaper#9699 for keeping me updated on the issues and testing hehe 😄

    Full Changelog: https://github.com/UrekD/Steam-Workshop-Monitor/compare/v.0.17...v.0.18

    Source code(tar.gz)
    Source code(zip)
  • v.0.17(May 21, 2022)

    • Fixed Event that locked commands during check not being reset after so commands were not usable
    • Docker compose updated with all the mandatory vars Full Changelog: https://github.com/UrekD/Steam-Workshop-Monitor/compare/v.0.16...v.0.17
    Source code(tar.gz)
    Source code(zip)
  • v.0.16(May 16, 2022)

    • Prevented crash if discord isn't available when monitor loop starts
    • Extra logging dc and resume
    • Status and customs status
    • Customizable vars for recheck count and delay, also failure sleep time

    Full Changelog: https://github.com/UrekD/Steam-Workshop-Monitor/compare/v.0.15...v.0.16

    Source code(tar.gz)
    Source code(zip)
  • v.0.15(May 13, 2022)

    What's Changed

    • Remove unnecessary f-string by @deepsource-autofix in https://github.com/UrekD/Steam-Workshop-Monitor/pull/9
    • Added refill command
    • More checks for data consistency
    • Added commands to readme
    • Added better help command

    Full Changelog: https://github.com/UrekD/Steam-Workshop-Monitor/compare/v.0.14...v.0.15

    Source code(tar.gz)
    Source code(zip)
  • v.0.14(May 13, 2022)

    What's Changed

    • Use identity check for comparison to a singleton by @deepsource-autofix in https://github.com/UrekD/Steam-Workshop-Monitor/pull/8
    • Remove unnecessary whitespace by @deepsource-autofix in https://github.com/UrekD/Steam-Workshop-Monitor/pull/7
    • Recheck of failure, should fix when requests times out due to rate limit most likely also extra delay on recheck
    • Improved logging
    • Clear command
    • Bot owner can use $say to say something as the bot
    • Improved list to split 50 mods per message to not hit 2000 char limit

    Full Changelog: https://github.com/UrekD/Steam-Workshop-Monitor/compare/v.0.13...v.0.14

    Source code(tar.gz)
    Source code(zip)
  • v.0.13(May 12, 2022)

    What's Changed

    • Add newline at end of file by @deepsource-autofix in https://github.com/UrekD/Steam-Workshop-Monitor/pull/5
    • Remove unused imports by @deepsource-autofix in https://github.com/UrekD/Steam-Workshop-Monitor/pull/3
    • Use identity check for comparison to a singleton by @deepsource-autofix in https://github.com/UrekD/Steam-Workshop-Monitor/pull/2
    • Remove unnecessary whitespace by @deepsource-autofix in https://github.com/UrekD/Steam-Workshop-Monitor/pull/4
    • Create docker-publish.yml by @UrekD in https://github.com/UrekD/Steam-Workshop-Monitor/pull/6
    • Docker Image
    • Should now work properly also delay has been properly introduced if rate limit is a problem

    New Contributors

    • @deepsource-autofix made their first contribution in https://github.com/UrekD/Steam-Workshop-Monitor/pull/5
    • @UrekD made their first contribution in https://github.com/UrekD/Steam-Workshop-Monitor/pull/6

    Full Changelog: https://github.com/UrekD/Steam-Workshop-Monitor/compare/v.0.12...v.0.13

    Source code(tar.gz)
    Source code(zip)
  • v.0.12(May 7, 2022)

    Added slight delay when checking against Steam API as bigger amounts of checks at a fast rate result in "empty" requests - rate limit.

    Full Changelog: https://github.com/UrekD/Steam-Workshop-Monitor/compare/v0.11...v.0.12

    Source code(tar.gz)
    Source code(zip)
  • v0.11(Jan 26, 2022)

    Included what should have been already packer with v0.1... Done some coding for probable next version which should be more user friendly to use check branches :)

    Full Changelog: https://github.com/UrekD/Steam-Workshop-Monitor/compare/v0.1...v0.11

    Source code(tar.gz)
    Source code(zip)
  • v0.1(Nov 3, 2021)

    Initial release

    Everything should work, hopefully as it should 😄 Basic functionality and commands:

    • add
    • remove
    • list
    • ping

    Full Changelog: https://github.com/UrekD/Steam-Workshop-Monitor/commits/v0.1

    Source code(tar.gz)
    Source code(zip)
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