Goal: Enable awesome tooling for Bazel users of the C language family.

Overview

Hedron's Compile Commands Extractor for Bazel — User Interface

What is this project trying to do for me?

First, provide Bazel users cross-platform autocomplete for (Objective-)C(++) to make development more efficient and fun. More generally, export Bazel build actions into the compile_commands.json format that enables great tooling decoupled from Bazel.

Status: Pretty great with minor rough edges. We use this every day and love it.

If there haven't been commits in a while, it's because of stability, not neglect. This is in daily use at Hedron.

For everyday use, we'd recommend using this rather than the platform-specific IDE adapters (like Tulsi or ASwB), except the times when you need some platform-editor-specific feature (e.g. Apple's NextStep Interface Builder) that's not ever going to be supported in a cross-platform editor.

Usage Visuals

Usage Animation

▲ Extracts compile_commands.json, enabling clangd autocomplete in your editor ▼

clangd help example

Usage

Howdy, Bazel user 🤠 . Let's get you set up fast with some awesome tooling for the C language family.

There's a bunch of text here but only because we're trying to spell things out and make them easy. If you have issues, let us know; we'd love your help making things even better and more complete!

First, do the usual WORKSPACE setup.

Copy this into your Bazel WORKSPACE file to add this repo as an external dependency.

load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive")


# Hedron's Compile Commands Extractor for Bazel
# https://github.com/hedronvision/bazel-compile-commands-extractor
http_archive(
    name = "hedron_compile_commands",

    # Replace the commit hash in both places (below) with the latest. 
    # Even better, set up Renovate and let it do the work for you (see "Suggestion: Updates" below).
    url = "https://github.com/hedronvision/bazel-compile-commands-extractor/archive/486d6eaf87255b7e15640bb9add58f0a77c1e2b6.tar.gz",
    strip_prefix = "bazel-compile-commands-extractor-486d6eaf87255b7e15640bb9add58f0a77c1e2b6",
)
load("@hedron_compile_commands//:workspace_setup.bzl", "hedron_compile_commands_setup")
hedron_compile_commands_setup()

Suggestion: Updates

We'd strongly recommend you set up Renovate (or similar) at some point to keep this dependency (and others) up-to-date by default. [We aren't affiliated with Renovate or anything, but we think it's awesome. It watches for new versions and sends you PRs for review or automated testing. It's free and easy to set up. It's been astoundingly useful in our codebase, and and we've worked with the wonderful maintainer to polish off any rough edges for Bazel use.]

If not, maybe come back to this step later, or watch this repo for updates. [Or hey, maybe give us a quick star, while you're thinking about watching.] Like Abseil, we live at head; the latest commit to the main branch is the commit you want.

Make external code easily browsable.

From your Bazel workspace root (i.e. //), run:

ln -s bazel-out/../../../external .

This makes it easy for you—and for build tooling—to see the external dependencies you bring in. It also makes your source tree have the same directory structure as the build sandbox. It looks like long ago—and perhaps still inside Google—Bazel automatically created such an //external symlink. In any event, it's a win/win to add it: It's easier for you to browse the code you use, and it eliminates whole categories of edge cases for build tooling. We'd recommend you commit this symlink to your repo so your collaborators have it, too.

Get the extractor running.

We'll generate a compile_commands.json file in the root of the Bazel workspace (Product/).

That file describes how Bazel is compiling all the (Objective-)C(++) files. With the compile commands in a common format, build-system-independent tooling (e.g. clangd autocomplete, clang-tidy linting etc.), can get to work.

We'll get it running and then move onto the next section while it whirrs away. But in the future, every time you want tooling (like autocomplete) to see new BUILD-file changes, rerun the command you chose below! Clangd will automatically pick up the changes.

There are two common paths:

1. Have a relatively simple codebase, where every target builds without needing any additional configuration?

In that case, just bazel run @hedron_compile_commands//:refresh_all

2. Often, though, you'll want to specify the output targets you care about. This avoids issues where some targets can't be built on their own; they need configuration on the command line by a parent rule. android_binaries using transitions to configure android_libraries are an example of the latter.

In that case, you can easily specify the output targets you're working on and the flags needed to build them.

Open a BUILD file—we'd recommend using (or creating) //BUILD—and add something like:

load("@hedron_compile_commands//:refresh_compile_commands.bzl", "refresh_compile_commands")

refresh_compile_commands(
    name = "refresh_compile_commands",

    # Specify the targets of interest.
    # For example, specify a dict of targets and their arguments:
    targets = {
      "//:my_output_1": "--important_flag1 --important_flag2=true, 
      "//:my_output_2": ""
    },
    # For more details, feel free to look into refresh_compile_commands.bzl if you want.
)

Editor Setup — for autocomplete based on compile_commands.json

VSCode

Make sure you have clangd's extension installed and configured.

code --install-extension llvm-vs-code-extensions.vscode-clangd

Open VSCode workspace settings.

Add the following clangd flags (as written, VSCode will expand ${workspaceFolder}).

  • They get rid of (overzealous) header insertion and are needed to help it find the compile commands, even when browsing system headers.
  • If your Bazel WORKSPACE is a subdirectory of you project, change --compile-commands-dir to point into that subdirectory

In "clangd.arguments"

--header-insertion=never
--compile-commands-dir=${workspaceFolder}/

In VSCode user settings:

Turn on: Clangd: Check Updates

You may need to reload VSCode [(CMD/CTRL+SHIFT+P)->reload] for the plugin to load.

If afterwards clangd doesn't prompt you to download the actual clangd server binary, hit (CMD/CTRL+SHIFT+P)->check for language server updates.

Other Editors

If you're using another editor, you'll need to follow the same rough steps as above: get clangd set up to extend the editor and then supply the flags.

Once you've succeeded in setting up another editor—or set up clangtidy, or otherwise seen a way to improve this tool—we'd love it if you'd contribute what you know!

"Smooth Edges" — what we've enjoyed using this for.

You should now be all set to go! Way to make it through setup.

Here's what you should be expecting, based on our experience:

We use this tool every day to develop a cross-platform library for iOS and Android on macOS. Expect Android completion in Android source, macOS in macOS, iOS in iOS, etc. We have people using it on Linux/Ubuntu, too.

All the usual clangd features should work. CMD/CTRL+click navigation (or option if you've changed keybindings), smart rename, autocomplete, highlighting etc. Everything you expect in an IDE should be there (because most good IDEs are backed by clangd). As a general principle: If you're choosing tooling that needs to understand a programming language, you want it to be based on a compiler frontend for that language, which clangd does as part of the LLVM/clang project.

Everything should also work for generated files, though you may have to run a build for the generated file to exist.

We haven't yet tested on Windows. Windows might need some patching parallel to that for macOS (in extract.py), but it should be a relatively easy adaptation compared to writing things from scratch. If you're trying to use it on Windows, let us know here. We'd love to work together to get things working smoothly.

Rough Edges

We've self-filed issues for the rough edges we know about and are tracking. We'd love to hear from you there about what you're seeing, good and bad. Please add things if you find more rough edges, and let us know if you need help or more features.

On the other hand, if you've set things up and they're working well, we'd still love to hear from you. Please file a "non-issue" in the issues tab describing your success! We'd love to hear what you're working on, what platforms you're using, and what you're finding most useful. And maybe also toss a star our way so we know it was helpful to you.

We'd also love to work with you on contributions and improvements, of course! Development setup isn't onerous; we've got a great doc to guide you quickly into being able to make the changes you need. The codebase is super clean and friendly. Stepping into the code is a fun and efficient way to get the improvements you want.


Looking for implementation details instead? Want to dive into the codebase? See ImplementationReadme.md.

Bazel/Blaze maintainer reading this? If you'd be interested in integrating this into official Bazel tools, let us know in an issue or email, and let's talk! We love getting to use Bazel and would love to help.

Owner
Hedron Vision
Hedron, like polyhedron. We make magical, visual software...
Hedron Vision
Stack-overflow-import - Import arbitrary code from Stack Overflow as Python modules.

StackOverflow Importer Do you ever feel like all you’re doing is copy/pasting from Stack Overflow? Let’s take it one step further. from stackoverflow

Filip Haglund 3.7k Jan 08, 2023
The Python Achievements Framework!

Pychievements: The Python Achievements Framework! Pychievements is a framework for creating and tracking achievements within a Python application. It

Brian 114 Jul 21, 2022
Choice Coin 633 Dec 23, 2022
An easy python calculator for those who want's to know how if statements, loops, and imports works give it a try!

A usefull calculator for any student or anyone who want's to know how to build a simple 2 mode python based calculator.

Antonio Sánchez 1 Jan 06, 2022
Dockernized ZeroTierOne controller with zero-ui web interface.

docker-zerotier-controller Dockernized ZeroTierOne controller with zero-ui web interface. 中文讨论 Customize ZeroTierOne's controller planets Modify patch

sbilly 209 Jan 04, 2023
Konomi: Kind and Optimized Next brOadcast watching systeM Infrastructure

Konomi 備考・注意事項 現在 α 版で、まだ実験的なプロダクトです。通常利用には耐えないでしょうし、サポートもできません。 安定しているとは到底言いがたい品質ですが、それでも構わない方のみ導入してください。 使い方などの説明も用意できていないため、自力でトラブルに対処できるエンジニアの方以外に

tsukumi 243 Dec 30, 2022
Comprehensive OpenAPI schema generator for Django based on pydantic

🗡️ Djagger Automated OpenAPI documentation generator for Django. Djagger helps you generate a complete and comprehensive API documentation of your Dj

13 Nov 26, 2022
Project aims to map out common user behavior on the computer

User-Behavior-Mapping-Tool Project aims to map out common user behavior on the computer. Most of the code is based on the research by kacos2000 found

trustedsec 136 Dec 23, 2022
create cohort visualizations for a subscription business

pycohort The main revenue generator for subscription businesses is recurring payments. There might be additional one-time offerings but the number of

Yalim Demirkesen 4 Sep 09, 2022
⚙️ Compile, Read and update your .conf file in python

⚙️ Compile, Read and update your .conf file in python

Reece Harris 2 Aug 15, 2022
A Python library to simulate a Zoom H6 recorder remote control

H6 A Python library to emulate a Zoom H6 recorder remote control Introduction This library allows you to control your Zoom H6 recorder from your compu

Matias Godoy 68 Nov 02, 2022
Converts a base copy of Pokemon BDSP's masterdatas into a more readable and editable Pokemon Showdown Format.

Showdown-BDSP-Converter Converts a base copy of Pokemon BDSP's masterdatas into a more readable and editable Pokemon Showdown Format. Download the lat

Alden Mo 2 Jan 02, 2022
an opensourced roblox group finder writen in python 100% free and virus-free

Roblox-Group-Finder an opensourced roblox group finder writen in python 100% free and virus-free note : if you don't want install python or just use w

mollomm1 1 Nov 11, 2021
A project to work with databases in 4 worksheets, insert, update, select, delete using Python and MySqI

A project to work with databases in 4 worksheets, insert, update, select, delete using Python and MySqI As a small project for school or college hope it is useful

Sina Org 1 Jan 11, 2022
A working roblox account generator it doesnt bypass the capcha stuff cuz these didnt showed up in my test runs

A working roblox account generator (state 11.5.2021) it doesnt bypass the capcha stuff cuz these didnt showed up in my test runs

TerrificTable 22 Jan 03, 2023
Este script añade la config de s4vitar a bspwm automaticamente!

Se ha testeado este script en ParrotOS, Kali y Ubuntu. Funciona para todos los sistemas operativos basados en Debian. Instalación git clone https://gi

yorkox 201 Dec 30, 2022
Python requirements.txt Guesser

Python-Requirements-Guesser ⚠️ This is alpha quality software. Work in progress Attempt to guess requirements.txt modules versions based on Git histor

Jerome 9 May 24, 2022
Liquid Rocket Engine Cooling Simulation

Liquid Rocket Engine Cooling Simulation NASA CEA The implemented class calls NASA CEA via RocketCEA. INSTALL GUIDE In progress install instructions fo

John Salib 1 Jan 30, 2022
Check broken access control exists in the Java web application

javaEeAccessControlCheck Check broken access control exists in the Java web application. 检查 Java Web 应用程序中是否存在访问控制绕过问题。 使用 python3 javaEeAccessControl

kw0ng 3 May 04, 2022
💘 Write any Python with 9 Characters: e,x,c,h,r,(,+,1,)

💘 PyFuck exchr(+1) PyFuck is a strange playful code. It uses only nine different characters to write Python3 code. Inspired by aemkei/jsfuck Example

Satoki 10 Dec 25, 2022